1. Description

The Object Designer is used to edit and maintain the objects in Build.One. The Object Designer adapts its functionalities to the object that has been opened, like this, the options available are different if the object that is being edited is a screen, a from or any other element like grids or toolbars.

Screen designer

Screen designer

The object designer has 3 main sections, the Object Structure on the left, the Object Views in the centre and the Attributes and library of objects on the right.

1.1 Object Structure

This panel shows a tree structure with all the objects used in the object that has been opened. This tree structure displays the objects in a hierarchical organisation, for example if the screen opened has a tabbar, the elements inside the tabbar will be also reperesented inside in a deeper level in the treeview

Object Structure

Object Structure

Some of the functionalities of the elements are edited with the gears button at the end of each element. For example adding a new tab in a Tabbar is done with this menu.

1.2 Object Views

The Object Designer has a set of views to edit different parameters or options of the objects that are being opened. This views are Design View, Schematic View and Flow View.

For Screens Objects, all three views are enabled, for Forms Objects the Flow View is disabled, and for the rest of the object types, Design View and Flow View are disabled.

Design View

This view shows a low fidelity version of the object. In this panel you adjust the screens or forms composition. New elements can be added to the object by dragging and dropping from the Library of Objects to here.

The Design View ****allows the possibility of adjusting the layout and UI behaviour of the repository object by adding other controls to it and configuring events on them.